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Die Geschichte von Warcraft präsentiert sich als riesiges buntes Helden- und Schlachtenepos mit einer Vielzahl von Figuren und Schauplätzen. Mit jedem neuen Patch und jeder Erweiterung wurde die Geschichte von WoW weitergesponnen und neue Aspekte der Hintergrundgeschichte. In unseren Kurzgeschichten, Comics, Hörspielen und animierten Kurzfilmen erfahrt ihr mehr über die Geschichte von World of Warcraft. Warcraft (engl. für Kriegshandwerk) ist ein Franchise aus Computerspielen und anderen Medienformaten, das seit vom US-amerikanischen Unternehmen. Unter ‚Story'-Servern versteht man, dass der Serverbetreiber eine eigene (weiterführende) Geschichte (Fan-Fiction) für das Spiel geschrieben hat und nach dieser.
In unseren Kurzgeschichten, Comics, Hörspielen und animierten Kurzfilmen erfahrt ihr mehr über die Geschichte von World of Warcraft. Die Geschichte von Warcraft präsentiert sich als riesiges buntes Helden- und Schlachtenepos mit einer Vielzahl von Figuren und Schauplätzen. Hier erfährst du die Warcraft Geschichte kurz zusammengefasst Er stellt alles von „Warcraft: Orcs & Humans“ bis zur aktuellen World of Warcraft Erweiterung.
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Other classes, such as pet classes, will have additional information. Some even have extended information, TCG images, racial advantages, etc.
Up in the top right of the site is the search bar. Now we have an image placed within that will reflect either the current expansion so Mists of Pandaria for now or the current in-game holiday.
This dovetails nicely with the change in wordmark that occurs with each holiday. As much press as hardcore players get around World of Warcraft, the difference in making money or not for Blizzard Entertainment is not the hardcore players.
Hardcore players don't represent the majority of players, but use up a vast majority of the resources in the game.
This is because it is obvious that Blizzard spends a majority of its time catering to hardcore players.
They spend inordinate amounts of time creating, refining and tweaking top-level raids, creating and tinkering with itemization for top-level raids and heroic instances, and responding to complaints and support requests from raiders.
Blizzard is falling into the squeaky wheel trap. Because of this misplaced focus on hardcore players and their desire for top-level content, Blizzard is losing casuals.
When the game first came out it was by far the most casual friendly MMO with the most depth and wise gameplay compromises.
Blizzard has lost its way from this winning formula and so it is losing casuals  at a rate too fast to maintain growth or even keeping at a plateau.
Why are casuals so important? Because they pay as much as hardcore players, but use far less of Blizzard's resources.
If the trend continues, Blizzard will continue to spend more and more resources on less and less players. It could become a vicious cycle.
Another group of players, some of whom could actually be considered "hardcore" in many respects, that Blizzard is also neglecting is the twink community.
Blizzard has apparently long voiced its support for the twink community, but hasn't really delivered in their laser focus on end-game content.
The twinks want attention to class balance and itemization at lower levels. So, as casuals will spend more time leveling at low levels, some of the benefits gained from aiding either twinks or casuals will benefit both.
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Want your community included? See how! Frostmourne was the runeblade that Ner'zhul, the Lich King, thrust from the Frozen Throne, intending that Arthas Menethil — his unwitting potential host — would discover it on the continent of Northrend.
It was wielded by Arthas, the new Lich King, until it was destroyed following his defeat in Icecrown Citadel. Sign In Don't have an account?
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Located between Halls B and C, The Meeting Stone is an easy and recognizable gathering point as it will literally contain a giant life-sized Meeting Stone.
The Blizzard Community Team and other staff members will be on-hand to interact with those summoned to the Meeting Stone and to mitigate potential corpse camping.
Warcraft Movie trailer If you were lucky enough to attend Comic-Con recently, Blizzard released a very short video blip about the Warcraft movie.
Greenish sky is covered by dark clouds and lightning. He sees a pile of armor on the ground and lands down to pick up a shield.
He then takes his sword and beats it against the shield, as though calling someone out. We then see a green beast from behind holding a giant hammer.
The two circle each other and then both charge. As they are about to collide the title appears: Warcraft For players who are already interested in the in-game items we offer, such as Pet Store pets and mounts, the benefits of an in-game store are pretty clear.
More news I will try to keep this blog post up to date and modify it based on commentary. Commentary and ideas Commentary on casuals Commentary on twinks Another group of players, some of whom could actually be considered "hardcore" in many respects, that Blizzard is also neglecting is the twink community.
General Allow the use of rest as a sort of currency or pre-req for some content. Remove as much grinding as possible.
Basically, this means put something in dailies or other rep grind activities far more optional. Dailies should give you something useful like profession ingredients, drink, food, potions, etc.
Dailies should help complete some larger task, like the opening of Ahn'Qiraj or the various phases of Isle of Quel'Danas.
Make more dailies for different levels, but with much shorter rep grinds remove the big grind to exalted for dailies below the level cap. Adjust all-level dailies to be divided among racial capitals to make each a quest hub for different level ranges of players.
This way, there would be less congestion. Dalaran for level 71 - Shattrath City for level 61 - Add more low level instances in or near racial capitals not congregated by level cap players.
These low-level instances, if done right can also serve the cross purpose of working on twink class balance through itemization coming out of these new instances.
Make frequenting less central racial capitals easier by making getting in and out or getting between key buildings easier.
Allow players to become quest givers to trade soulbound items for profession ingredients. UI for trading macros in-game.
Tune quests in zones more so leveling matches zones better. Fix Archaeology so it isn't so boring: Add finds that point directly to a new dig site zone rather than mostly random hunting.
Allow random items to be found at dig sites that seem at least semi-relevant to archaeology, like recipes, jewelry, etc. Since Archaeology is a secondary profession, make different areas accessible based on a related primary profession.
Fix First Aid so there are more useful products like: More powerful bandages at high levels. More powerful anti-venoms.
Allow "deconstructing" cloth items for cloth items. Business changes Introduce tiered subscription rates depending on what expansion you have up to.
The current model is unfair and new subscribers who don't want to buy all the expansions know it. Pie-in-the-sky Player representation committee to Blizzard.
Allow groups of guilds to form "nations" or "unions"? Guild housing. Player housing. This isn't that important, unless it can be done in a way that doesn't strain server resources too much.
Player built environment elements bridges, buildings, farms, tunnels, etc. Miss Mediocre blog. MMO Champion. WoW in Decline and Blizzard in Denial.
World of Warcraft subscribers fall for second straight quarter. VentureBeat GamesBeat. Low levels are unacceptable - Blizzards commitments.
Low lvl pvp is pathetic, just plain pathetic. Blizzard Store US. Retrieved on Help, policies and guidelines WoWWiki is a wiki dedicated to cataloging Blizzard Entertainment's Warcraft universe, including World of Warcraft , covering the entire Warcraft series of games, RPG reference books, strategy guides, novels and other sources.
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Featured article Frostmourne was the runeblade that Ner'zhul, the Lich King, thrust from the Frozen Throne, intending that Arthas Menethil — his unwitting potential host — would discover it on the continent of Northrend.
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Season Archive. Hall of Fame. Inside the World Championship. Inside the Mythic Dungeon International. Most Recent.Hauptseite Themenportale Zufälliger Artikel. Zu den Here der beiden Spiele gehörten jedoch schon damals oculus auflГ¶sung Mitarbeiter von Blizzard Entertainment. Dem Spieler steht die Wahl der Berufe frei, wobei sich einige Kombinationen von Primärberufen durch ihre Continue reading anbieten. Zentrales Element beider Spieler war der Fokus auf zwei unterschiedliche Fraktionen und in diesem Zusammenhang unterschiedliche Spielstile. Go here Bots sammeln entweder Gegenstände oder Gold oder werben für den virtuellen Handel meist durch Chatmitteilungen oder Post im Spiel.